![]() Relaxed work environment with space for social events such as game jams, movie and game nights. Knowledge and experience working within game engines and being conscious of best work practices and limitations within them.Ĭoordination, timekeeping and organisational skillsĢ0 days paid annual leave plus all UK bank holidays (28 days total)Ĭentral Location: Close to Leeds with regular transport links Keen design sense, must be able to conceptualize assets that will fit and blend with the game world, this may include basic blockouts in 3D to explore ideas.Įxperience as an environment artist, positions varying from junior to senior based on experience.įamiliarity with the Unity engine is a plus. Materials created are expected to react physically correct within game. ![]() Knowledge and skill within Substance Painter and the PBR pipeline, must be able to create materials appropriate to the asset with a keen sense of visual language and colour theory. Knowledge and skill within Pixologic Zbrush, must be able to create high poly assets for environments, this can include organic assets or hard surface assets. ![]() ![]() Knowledge and skill within Autodesk Maya, must be able to create high poly models such as hard surface assets as well as low poly models that are game-ready with efficient and optimal poly counts, UVs, normals, etc. Working closely with other disciplines such as design and engineering to ensure the artwork matches the narrative goals and fits within the performance budget.Ĭommunication with the rest of the team to keep transparency of goals, deadlines and expectations. We're looking for Environment Artists of all levels to join our team!Ĭreate 3D environment assets for use in-game to a high industry standard.īuild level/ scene art within a game engine using environment assets, lighting, effects, etc.Ĭreation of 3D assets through standard pipeline of High poly modelling, sculpting in Zbrush, Low poly modelling/ retopologising and UVing.Ĭreation of environment asset textures utilising high to low baking and a great knowledge of Substance Painter.Ĭreate artwork to meet the direction, this will sometimes be provided by a concept artist or will be the environment artists responsibility to develop the artwork within the brief matching the style. ![]()
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